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About Digital Art / Professional Senior Member Kai Lim30/Male/Singapore Groups :iconimaginaryfs: imaginaryfs
Imaginary Friends Studios
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Deviant for 12 Years
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Now teaching @ Diploma in Digital Design & Illustration



For those of you who are interested in improving your skills in digital illustration and concept design, IFS has a 12 months OFFLINE diploma programme designed and delivered by ukitakumukikunkkaArtgerm in collaboration with 3dsense Media School Singapore. It is open for international applicants as well! Please visit www.deviantart.com/users/outgo… to learn more!

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Warhammer: The Gates Of Azyr by ukitakumuki
Warhammer: The Gates Of Azyr
Check out the book by Chris Wraight here! : www.blacklibrary.com/Home/gate…
Illustration © Games Workshop
Art director/producer: Darius Hinks
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Hi all! Long time no post, life's been hectic lately as I'm working on a really fantastic project that is close to heart and that I will share very soon, but otherwise no complaints!

Anyways, this is a piece I did for GW back sometime September '14... long story short, it was supposedly the box art for a then-secretly titled project with another alias (as you do!). Thinking it was for 40K, I wet myself slightly from sheer honour and agreed on the spot only to find out when the brief arrived that it was for Warhammer Fantasy, and not only that, but a new rebirth of the franchise. Don't get me wrong, it is a big deal in most respects, but just struck me as strange given what I've been doing for GW for the years we've worked together to be entrusted with their new Fantasy IP, quite surprising really.

When I found out the subject matter and saw the Zbrush models of the finalised designs I knew it was going to be one heck of a challenge. Also, since I suck at worming my way out of epic gigs like this one and with my producer Darius pulling the almighty friendship card, and a bolter to the skull, I kinda had to do it. ;p

I put a lot of love into this, keeping as faithful to the models as required but stretching the aesthetic where I felt necessary. I was also entrusted with conceptualising/visualising the backdrop to the conflict, with a brief that was equal parts frightening and hilarious(in a holy shit thats batshit insane way). At the time, the working faction-name provided was that they were Stormcasts, and going by the idea that they would be deep striking in on bolts of lighting and had the ability to literally whip up a storm the image of a supercell came to mind, and that the commander with the cape of stars would be swinging his hammer almost sympathetically with the swirls of the raging storm, so it would almost look like he was "painting" a storm. The fact that it was also to be a world of fire and lava and chaos constructs, and also perfectly inspired by the trailer of 2014's Into The Storm... I thought it was a perfectly valid idea to have a vortex of fire being drawn up to add some contrast in the background and better frame the action :) Also, I figured a spikey lensflare would be a nice way to impart a pseudo-biblical feel (as was requested) and chosen to aesthetically match the "hardlight" shards on the flying Stormcasts and hopefully look like one that you can get with human eyesight, not your hollywood trendy anamorphic flares. Stuff like that keeps me going on pieces such as these!

Alas, this eventually made it onto the cover of Gates of Azyr instead of that box; I suspect it was due to the fact that it wasn't "epic scaled conflict" enough as is the expectation for all things Warhammer Fantasy, but I did my best and pulled out all the stops to to meet the brief and make this happen in the time given, so I have no regrets otherwise. :) 
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Eternal Crusade Promo Art: Abaddon The Despoiler by ukitakumuki
Eternal Crusade Promo Art: Abaddon The Despoiler
ETERNAL CRUSADE
www.eternalcrusade.com/ &…;

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Illustration © Games Workshop / BHVR
Special thanks to Creative Director David Ghosland, Art Director Ghislain Barbe and Producer Mathieu Fecteau and Narrative Designer Ivan Mulkeen :)
++++++++++++++++++++++

I'm going to start by saying I was wondering why this piece was seemingly taking a bit longer than expected to be released (and I'm not saying I am privy to the new schedule nor motives) but when Mad Max: Fury Road opened- it seemed to make perfect sense to my inner fanboy :p It
was just so inspiring to remember these two titanic IPs, which obviously borrow from common ground,  given a "blood transfusion" and reawakened in fantastic new ways and methods not available in the past.

Call me a bit of an optimist but the concept of "failing upwards" is strongly aligned with my personal world view, and maybe why I never quite understood the whole "failbaddon" concept?

Sure, I get the black comedy and the hint at incompetence, but what other entity has united and commanded the uncountable, dysfunctional, maligned psychos of Chaos and takes them to the gates of the Imperium? What doesn't kill the guy is bound to make him stronger at least in some way, right? That tenacity and unbroken spirit is what makes him a force to be reckoned with, as opposed to a porcelain hero that has never been chipped before. The first time you fall is often the hardest, and you get used to it, and after a certain point when all you have is nothing, the only way left is up. Is there something I'm missing?

Anyways:

- I had particularly great fun adapting Drach'nyen into a form that was seemingly vulgar and functional at the same time. The faces of victims of [hopefully] familiar races materialising and morphing across its blade.

- This one had a pretty drastic change in lighting setup that I suggested, moreso because I wanted to make him feel more ominous, as though we stood in his shadow as opposed to spotlighting him on some figurative stage. The idea of his outstretched Talon of Horus, along with fresh propellant gases catching the light, almost beckoning us to join him in his next crusade, seemed quite nice in my mind's eye. Of course, the aiming lasers probably suggest you don't have a choice in the matter too so why not! :)

- Details wise, no where near as fun as Skarblitz, as this was more stressful to keep up with official miniature specs than anything else. I'll defintely be the first to say that making a "tiny" change (read: complete removal) of an inventive detail you put hours thinking about and executing really doesn't help your position or motivation as an Illustrator on a job such as this, not to mention with a character as iconic as this...

- ...but of course that doesn't kill my buzz entirely so I brought back the "latch on" shin plate armour that I designed for him on the Pandorax cover for Black Library ;) 

- Oh and I suppose having a warhound titan as personal retinue ain't too shabby either!


++++++++++++++++++++++

Its certainly been a while since I did 'advertising-grade' work whose amount of brief changes rivals that of theme parks and events... :p This series (which you will come to see over the following months as part of a ongoing reveal), took a few months to put together. And for me that is one hell of a long time to be 'attached' on a project, one where I play a larger role of illustrator than designer. In my book that is the equivalent of a personal hell, but one that I look back at with pride when I see how far we came from the original brief or the balancing of "IP lore-hound" requirements which I think I needn't have to explain...

In no small way this was thanks to the support and prowess of art director Ghislain Barbe, who pretty much guided me and afforded a wide enough creative berth through it all, at times more of a collaborator than an art director (in the conventional sense). I'll say that I have never been more certain of not wanting his job :p, and that he has my deepest respect given the creative challenges we had to go through.

The main point I am trying to make, as a kind of "outsider" contractor to this production, is that to all the 40K fans out there, know that you have a team there that is truly committed to delivering what you have loved and will continue to love for a long time to come.

See you on the battlefields ;) Ave Dominus Nox!



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Eternal Crusade Promo Art: Warboss Skarblitz by ukitakumuki
Eternal Crusade Promo Art: Warboss Skarblitz
ETERNAL CRUSADE
www.eternalcrusade.com/ &…;

++++++++++++++++++++++

Illustration © Games Workshop / BHVR
Special thanks to Creative Director David Ghosland, Art Director Ghislain Barbe and Producer Mathieu Fecteau and Narrative Designer Ivan Mulkeen :)
++++++++++++++++++++++

This guy was quite a doozy to put together, but I think well worth it in the end. Hope all you Orky fans out there are proud to have this guy as your warboss on Arkhona! Ivan and his initial team of writer-collaborators came up with the brief for an in-house creation, and although the brief evolved quite a bit, a few attributes were set pretty firmly at the beginning for me to design around:

- Has an extreme hate for Space Wolves...

- ...which is represented by a number of Space Wolf trophies, most notably the salvaged Dreadnought Claw and a Cyber-wolf leg-turned melee weapon.

- One particular brief item that I thought was especially cool, was either Graham McNeill/Ivan Mulkeen wanted the wolf trophies to not be represented as celebrated items of pride but rather worn "desecrated" to bring across the spite Skarblitz harbours for the Space Wolves.

- This, alongside with their Bad Moonz affiliation inspired me to apply what I see as "desecrative" war paint, to hopefully drive across the point. Also to aesthetically find various excuses to balance out his busy getup.

- It was also decided later on that he be absolutely blinged up, which then spawned the numerous artefacts and trinkets looted over centuries of battle, one of my favourite is what I think of as a "chaos mandala" that was stamped right into the wolf-helmet's snout, and a bit farther up on the wolf forehead, a jewel mount, sans jewel as an excuse for what I thought was an interesting fixture at the time.

- Enhanced Kustom Shoota, gold plated and Kustom bling ring with his initials engraved into it...

PS: That chunky bangle on his upper arm... is a Celestial Lion belt... wonder how that got there ;) *nod to Aaron Dembski-Bowden*

PPS: Ivan probably still doesn't like that the background to this pinup deviates from his original idea of an entire combat force standing behind the warboss but at the time I thought that presenting the backdrop as the most unconventional of all the lineup spoke to the true nature of the Waaagh, even in the eventual context of Eternal Crusade's gameplay. I figure that even if there are the jackasses (the Gretchin at bottom left), the Brown-nosers, politikers and/or team players (middle), and the lone wolves (right), they still leave a blazing trail of absolute destruction in their wake, which to me, still speaks to a unconventional kind of teamwork and organised-chaos coordination that is representative of the Ork uh...doctrine :p
See that crashing Ork Landa?

I'm just going to put this out there too... I feel the F2P idea for the Ork faction is just GENIUS on so many levels, and that in no small way inspired how I saw the background design for this image.


++++++++++++++++++++++

Its certainly been a while since I did 'advertising-grade' work whose amount of brief changes rivals that of theme parks and events... :p This series (which you will come to see over the following months as part of a ongoing reveal), took a few months to put together. And for me that is one hell of a long time to be 'attached' on a project, one where I play a larger role of illustrator than designer. In my book that is the equivalent of a personal hell, but one that I look back at with pride when I see how far we came from the original brief or the balancing of "IP lore-hound" requirements which I think I needn't have to explain...

In no small way this was thanks to the support and prowess of art director Ghislain Barbe, who pretty much guided me and afforded a wide enough creative berth through it all, at times more of a collaborator than an art director (in the conventional sense). I'll say that I have never been more certain of not wanting his job :p, and that he has my deepest respect given the creative challenges we had to go through.

The main point I am trying to make, as a kind of "outsider" contractor to this production, is that to all the 40K fans out there, know that you have a team there that is truly committed to delivering what you have loved and will continue to love for a long time to come.

See you on the battlefields ;) Ave Dominus Nox!



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Venom x Machine by ukitakumuki
Venom x Machine
So I chanced upon a concept piece of an iron man x venom by Esther Wu, and feeling inspired by the idea I'm surprised never occurred to me-- just had to do my own rendition of two of my favourite Marvel characters, Venom and War Machine (not only because Warmachine has a gatling gun, but also because he has a nice colour scheme and backstory that IMO, pairs well with Venom's. Plus I'm pretty drawn to the idea of a character with alien symbiote exterior, powered armour, human-alien hybrid tissue underneath, and nearly indestructible endoskeleton internals.  I guess this might be an alternate history variant, where an unnamed paraplegic soldier volunteers for a special black project, involving him bring given a brand new body. I'm really sure he never asked for this.
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SONS OF ORION : Process x Tutorial by ukitakumuki
SONS OF ORION : Process x Tutorial
Something I've promised many who asked, been a long time coming, but I figure this recent piece can finally be of help since its been received relatively well. It is no easy feat to make a informative yet concise-enough process /tut but regardless I hope it helps someone out there along in their journey in art and design.  
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About time for my annual journal update..! orz

Journal Entry: Fri Mar 14, 2014, 7:54 AM
Hope everyone's been keeping well!

I realise over the years I've gotten increasingly shite at managing my DA 'routine'. Quite frankly I find myself balacing my time with my client work, teaching endeavour(which is turning out to be a really fulfilling new chapter in life) and working on side projects that I actually find it increasingly difficult to sit down and respond to comments here like I used to. Its always been a thing of mine to respond as much as possible and I still aspire to do so when I can, but I guess I'm in a pretty frantic pace of life at the moment. And I hope that my lack of replies do not come off as apathy or worse. I enjoy reading all the comments and critique and am thankful for your time in letting me know how you feel about the work in general. Especially for my work on hardcore IP like 40K... the level of 'fangasm' as I call it never ceases to blow my mind time and again. You guys always light that fire under my ass and I hope in my own way I never let you down.

As such, I hope that its a bit more obvious that when it comes to posting work I've done, I've always put more emphasis into the description section-- elaborating on my thoughts and process to share as much of my personal experience in art as possible for those of you who are more keen to know. To my mind, its the best I can do to make up for not being able to respond personally to your often colourful commentary. :p

I'm very thankful for all the support over the past decade here on DA(wow has it been that long... u_u), so much wouldn't have happened without it, and I can't wait to share the stuff I've been working on the side in greater detail, soon enough. :)


Have a great weekend!
Kai



:iconartgerm: :iconkunkka: :iconmarcwashere: :iconwraithdt: :icondcwj: :iconyinyuming: :iconkaiz0: :iconluches: :iconchrisnfy85:
  • Mood: Content
  • Listening to: 80s anime OSTs
  • Playing: risk of rain
  • Eating: LEGO
  • Drinking: Cortex Command

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ukitakumuki
Kai Lim
Artist | Professional | Digital Art
Singapore
:facebook: www.facebook.com/kailim.is
Current Residence: Singapore
Favourite genre of music: OSTs
Favourite photographer: Natgeo photojournalists
Wallpaper of choice: Black and Clean
Favourite cartoon character: Starscream
Personal Quote: Understand your limits, but never limit your understanding!
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:icongaboris:
Gaboris Featured By Owner Aug 10, 2015
Sory for being late, but Happy Birthday from Hungary!
Keep up the awesome work. :D
Reply
:iconmanhattonoctoberfest:
Happy Birthday!Balloon Ballon emo balloon plz Ballon Ma Ballon X3 smilie_ ballon Flag Of Nordic Game -Gift- Flag of Tao. :present3d: Happy Birthday Fella in a gift :tardpanic: Present Bullet 02 Present Bullet 06 :clownnose: :clowns: Clowne's Dance :juggling:Music lover Emoticons  Circus ball project entry Circus Ringmaster Joy Of A Toy Clown :ipod: Music lover Emoticons :music: Jammin' :headbang: Piano :la: Angel With Harp Hatsune Miku-09 (No No No No) :drummer: :iconlabeatplz: Marching Band :Parade: Birthday cake  icon fella's Gobbler (Party) Have your cake and eat it too Minecraft cake (Pixel art) mmm... tard-cream Free Icon - Icecream ICE CREAM! Rasberry Ice Cream Drip Pixel helado Kao Ani Avi for colourful-blossom 1 
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:icondead-derpyson-hooves:
Dead-Derpyson-Hooves Featured By Owner Aug 9, 2015  Student Artist
Thanks for using -> Flag Of Nordic Game -Gift- Flag of Tao.
Reply
:iconfrokamen:
frokamen Featured By Owner Edited Aug 8, 2015
have an outstanding birthday
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:iconthedarkheretic:
TheDarkHeretic Featured By Owner Aug 8, 2015
Happy birthday man :DAirborne Airborne :happybounce: !
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:iconbone4brains:
Bone4Brains Featured By Owner Aug 8, 2015
I am a dummy! CURSE YOU! Happy birthday dude! I am a dummy! CURSE YOU! 
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:iconshadowlord19:
shadowlord19 Featured By Owner Aug 8, 2015  Hobbyist Digital Artist
Happy Birthday. 
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:iconfabyanou:
Fabyanou Featured By Owner Aug 8, 2015  Student Artist
Happy birthday!! :party:
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:iconmock1ngb1rd:
Mock1ngb1rd Featured By Owner Aug 8, 2015
                            Happy Birthday!
Super Fantastic Golden Platter Cake 3D          Singing         Fun cake        Dance!          Super Fantastic Golden Platter Cake 3D
        I wish you all the best and a fantastic day!
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:iconnohomers48:
Nohomers48 Featured By Owner Aug 8, 2015
Happy Birthday! Fun cake
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