Shop Mobile More Submit  Join Login


Submitted on
May 30
Image Size
687 KB


36,085 (12 today)
1,396 (who?)
Edge of Tomorrow: Pitch Art 2  (2010) by ukitakumuki Edge of Tomorrow: Pitch Art 2  (2010) by ukitakumuki
So in early 2010, director Rupert Sanders invited me to work with him on pitch material for a movie called All You Need Is Kill (… adapted from a Japanese novel by Hiroshi Sakurazaka with illustrations by Yoshitoshi ABe.

I was never paid when the film got picked up (not that there were 'proper' contracts in place, but in my naivete back then assumed the best in people, and besides, even armed with contracts, pursuing international lawsuits that costs many times more than the work done doesn't make sense to me.) but I have to say that from a creative standpoint this gig that lasted maybe a week was thoroughly enjoyable. Some of the ideas discussed were truly fantastic, and moral discussions aside I found Rupert to be quite a visionary. From an artistic standpoint, I only wished that I could have been better equipped in skillset at the time to deliver more.

For the job, I was shown previz work by Legacy effects and was asked to put my spin on things. One thing in particular that was asked of me was to revisit the desgns of the powered armour, Rita's axe as well as the dropship and mimics, and hint at the ash covered LA in the settings I would portray them all in.

This one was quite interesting to do, I tried to portray Rita in a more humanised way, partially disengaged from her powered armour, and having the mechanical exo arm as both a framing element and an excuse to showcase the style of tech employed. That's Keiji on the ground, right before dying. The other troopers walk on by, cleaning up surviving mimics (we can see an exploration for a head in the left). The script suggested that these were a truly international force and one of the ideas here was to plaster nostalgic postcards from the cities they 'liberated' or failed to save on their campaign around the world.
Add a Comment:
Thaiauxn Featured By Owner Edited Aug 16, 2014  Professional Filmographer
"not that there were 'proper' contracts in place, but in my naivete back then assumed the best in people, and besides, even armed with contracts, pursuing international lawsuits that costs many times more than the work done doesn't make sense to me."

Welcome to Hollywood. :p My first big director & producer gave me a great speech: "It's not about how much you're willing to do, its about how hard you're willing to get fucked." I should have quit right then. Ha!

I think it's better just to make your own art for private contracts, and never work for hollywood people. The glitz and glam is attractive, but it's skin deep. When you really get behind the exec's desk, you realize all that money is a facade for the complete disparity at work behind the scenes. Appearance is the currency of Hollywood, and we print its dollar bills.

I'm glad you're still here. I think all the best ones of us go through it. Those that stay become the great ones later.
ukitakumuki Featured By Owner Aug 16, 2014  Professional Digital Artist
Really appreciate the words of wisdom shared here, Brandan :) cheers!
Thaiauxn Featured By Owner Aug 17, 2014  Professional Filmographer
Haha, I don't think it's wisdom so much as, "Hey Bro, we both rolled a 1 on that perception saving throw. We probably shouldn't do that again. XD"
ukitakumuki Featured By Owner Aug 17, 2014  Professional Digital Artist
LOL, pretty much
KreepingSpawn Featured By Owner Jul 26, 2014  Professional Digital Artist
Not getting paid sucks.  ;[ 
But I enjoyed the film a great deal.  ;p

Anjoying the personalization of the armour, all the little details, and the mimc head in the foreground.  ;)

There's a ")" on the end of your link, which is breaking it.  ;/ Shoul be…
Jacob-Cross Featured By Owner Jul 12, 2014
This looks awesome :)
dori-san Featured By Owner Jul 11, 2014
I read All You Need is Kill and immediately fell in love with the story and the world. It sucks ass that you weren't involved with the project but I would kill to see your take on the designs and the story. The movie was good but I felt it didn't do AYNIK justice. Please keep doing these!!
Santosbzz Featured By Owner Jun 29, 2014
Muy bueno!!!
psychopath556 Featured By Owner Jun 23, 2014  Student General Artist
your work is just astounding work absolutely amazing
quickpaws321 Featured By Owner Jun 12, 2014
its amazing you got the opportunity to even be part of that project . i dont think this is your best work though
its very "dry"; the metal, the blood, the dirt all look like a dry brush technique but the setting is in the rain, while a character is giving the man a drink
the faces and angle seems very flat.  every character's head is facing the same direction with exception of keiji's and even then his seems positioned in a weird slant and it looks like you had trouble with the positions of arms and legs
Add a Comment: