Hi all! It's been so long since I've been able to post work that I've done!
These concept artworks were done in late 2008 for the game Front Mission Evolved. Front Mission is a cult-classic mecha franchise by Square Enix that inspired my love for robots when I was a youngster. It was an insane privilege for IFS and myself to have been able to contribute to it.
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[EDITED: higher res file + sharpened image]
Image info:
This one is fully painted with the exception of the Wanzers. They started out as 3D models which I then painted over. IIRC the idea here was an assault on a space station, where the aggressors skate down the enormous solar panels surrounding it, in an attempt to deter the defenders from taking a shot and damaging the fragile solar panels themselves. I thought it might have been an interesting game scenario. The cable/tethers were an afterthought to add some movement, though I had the desire to suggest an intense 'Evangelion umbelical severing' type scenario with a timer...
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Credits/Additional info:
-This artwork is Copyright Square Enix and Double Helix Games.
-These images (and more) can be found on the Free-to-Download Digital Dossier here: [link]
-Skan Srisuwan for his wonderful Wanzer redesigns.
-Verawat Verasunthorn who translated Skan's designs into 3D models, over which a number were used as 'bases' for me to paint over in these artworks to maintain accuracy and as a time saver.
-With Skan's permission, I'd taken design liberties with some of his designs, throwing in my own ideas and flavour to the mix; hopefully providing an extra layer of 'grounded-ness' or grittiness that I felt resonated with the spirit of Front Mission.
Honestly, i dont like the newer front missions cause in my oppinion: it just isnt the same as the older ones.
But yea, amazing, fantasicle, jaw-dropping work ^.^b