Hi all! It's been so long since I've been able to post work that I've done!
These concept artworks were done in late 2008 for the game Front Mission Evolved. Front Mission is a cult-classic mecha franchise by Square Enix that inspired my love for robots when I was a youngster. It was an insane privilege for IFS and myself to have been able to contribute to it.
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[EDITED: higher res file + sharpened image]
Image info:
This one depicts an assault on a jungle base. A second Wanzer detachment prepares to flank a distracted line of defenders. This image uses some 3D as a base (images of models that I re-cut-and-pasted and then painted over). It also contains my favourite personal 'design additions' thrown in at the painting stage, such as the ERA-tiles on the green approaching Wanzer arms, as well as the dual pile bunkers on the Frost with its back against the rock.
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Credits/Additional info:
-This artwork is Copyright Square Enix and Double Helix Games.
-These images (and more) can be found on the Free-to-Download Digital Dossier here: [link]
-Skan Srisuwan for his wonderful Wanzer redesigns.
-Verawat Verasunthorn who translated Skan's designs into 3D models, over which a number were used as 'bases' for me to paint over in these artworks to maintain accuracy and as a time saver.
-With Skan's permission, I'd taken design liberties with some of his designs, throwing in my own ideas and flavour to the mix; hopefully providing an extra layer of 'grounded-ness' or grittiness that I felt resonated with the spirit of Front Mission.
I do like the grittiness and realism you have added. I know the subject matter is different, but when I look at this, I see a Frank Frazetta painting. That’s a good thing! I like a lot of your work here.