2nd EDIT: after observation of some animation and film techniques.. i decided to add light blooms, also per request. I think this really help adds to the atmosphere, and i think i really learnt a great lesson today lol
EDIT: Thanks to all of those who left their fine crit, you know who you are!
Torso length, definition.
Feet perspective on fembot and malbot.
Cast shadow on wall at far back. (fembot shadow)
Ripped open the roof to show cityscape and lights.
Made thighs longer and shins shorter
Made the ground a liquidy- layer
Motion blur (select zones)
4 hours PS-CS, no ref
Ok finally i have the time at night (its 2 am now >.>
to do some practice... damn school is killing me.
2-3 more weeks and im a free man... T_T
the pic... er.. an excuse to practice anatomy in paint!
Also, i decided on a single focus perspective, which should let you enjoy the picture from at least 3 different angles (rotation wise).
have fun, and i hope you like it.
K bye! OH OH and yea ... these are combots from my earlier designs.. evolved to be more retro/humanoid (they replace VR training session as actual sparring partners)...