IFS was contracted to design the fun and gritty world of MACE, so pretty much every character, environment, weapon and prop you see on the site (short of the website design and the animation work) was conceptualised between the formidable , [link] and myself.
This was a wickedly fun project to work on, and my highest regards to Adrian Gerald Teo, an executive at NEA and twisted genius brainchild behind the campaign itself. It was awesome working with ya!
that would be neat eh.. like a little bird Unlikely though given their mentality... at least their current one! Do they even have pilot models in the vehicles yet? lol